We had some serious SimCity fans in the dev team and wanted to achieve a spiritual successor to SimCity 4. When the team started development on Cities: Skylines, what inspirations did it look at and pull from for the initial concepting? We had a chance to speak with Mariina Hallikainen, CEO of developer Colossal Order, about the development and continued support of Cities: Skylines. The result is a game that today, six years later, still has a dedicated community playing the title and delivering a vibrant mod scene. While Cities: Skylines was every bit a modern entry in the genre many grew up loving, it forewent the negative aspects of the modern formula, while embracing the community wholeheartedly. The 2015 release of Cities: Skylines delivered something fans of the mid-'90s city builder titles had been sorely missing: a modern, yet faithful reimagining of the genre.
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